CAGD 470 - Blog Post 2 - 9/28/2025
One more sprint down, and now I know why all my producers in the past have always been so stressed, especially at the beginning of the project. Our kick off was a little rocky mainly because I was laying the tracks in front of the train and I did just do it again this kick off and it is not fun at all, so I did sit down with my designer so that I can get a much better understanding of the game and so we can brainstorm everything that will need to be worked on and get the backlog figured out. Enough of that though back to sprint 2, we started very slow as some members have had some other classes they were working on and one of my programmers was sick and was unable to get work done but he did dial it in the last couple days of the sprint and was able to make up for that lost time which was awesome but also a little concerning because that was a lot of work for such a little amount of time. I will say, though, I do need to be better at checking in on everyone and seein...