CAGD 470 - Blog Post 6 - 11/23/2025
This sprint was particularly important for the team because we believed it would be the make-or-break sprint. At the start, the game was not looking too hot, but I feel like the product we have right now at the end of the sprint, as well as for our beta build, is a huge improvement, and I feel more confident with the game as of this current version. I did assign a little more point than past sprints, but it was needed, and it was really easy to get the group motivated enough to complete most of them and get most of the big, important cards. Now we have most of the game done, and we are going to be going back and polishing up what we have and making sure that we iron out all the bugs. Even though the burndown chart below shows that we are finishing right on time, there are no new features or any other model type of assets that are going to be put in the game. I have gone through the backlog and cut anything that could be a big change to the game, as we do not have tim...